

#include "luatest.h"
#include "luatestGameMode.h"
#include "luatestPlayerController.h"
//test
#include "lua/gm_luatest.h"
AluatestGameMode::AluatestGameMode(const class FPostConstructInitializeProperties& PCIP)
	: Super(PCIP)
{
	PlayerControllerClass = AluatestPlayerController::StaticClass();
	testlua();
}


